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[UWP][C++]Reuse WIN32 DLL in UWP

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 Hello.

 My question might be too common but I could not find any clear answer by googling. So I have WIN32 DLL which in turn uses several other libraries and dll.

 I want to connect my dll into UWP application by making WRL WinRT component. What is the best way to do that?

 So far I have tried to recompile my dll with ZW option, but it is not the best choice for me since ZW disables several WIN32 APIs(pipe apis) that I need. Below link speaks about LoadPackagedLibrary, but could not clearly understand how to use that, is it acceptable in my situation?

https://docs.microsoft.com/en-us/cpp/porting/how-to-use-existing-cpp-code-in-a-universal-windows-platform-app

Thanks in advance for your response.




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